![]() ![]() ![]() When you import or export, Metasequoia will support the conversion of the coordinate axes, and reversing the surface direction, and specifying the magnification factor. You can pass files to each other with most of 3DCG software. Metasequoia supports several file formats of third-party 3DCG software. You can get high-quality rendering image by RenderMan with Metasequoia 4. This results are exported to the vertex colors, and you can check the objects from any direction. If you export OpenSubdiv object to FBX file, you can transfer the shape data between compatible software.Īmbient occlusion (Metasequoia 4 EX only)Īmbient occlusion makes dark in the secluded part, and bright in the opening part. And, you get the texture whose distortion of UV is less. By setting the weights to the vertex or line, the edges of the object are generated. OpenSubdiv a Pixar's subdivision surface is now supported. New features automatic unwrapping, and splitting or stitching, etc. ![]() Changes in the numerical values associated with the movement or deformation of the object are displayed immediately. You can measure the distance, angle, thickness of any position. ![]() Measure a length, an angle and a thickness And, it is possible to make the input of numerical value with the unit. You can display units such as millimeters or inches on the screen. This function is for business use or 3D printer output. Bone and Morph settings can be exported to the corresponding file format, FBX or PMD. You can create such as facial expressions. Setting the, the object can be linked to the deformation of bones. And you can edit the generated object in more detail by modeling capabilities. This feature will reduce the time to create the object. You can create an object by specifying only the center line and the line width. And you can easily add edges (divide a face) or erase edges (merge faces).īy, you can create an object shape along the center line. You can make a polygon with 5 or more points. The following features have been added and improved, in ver.4.0 or later.įill up a hole - It automatically fill in the holes on the surface.īridge - It creates a pipe-shaped polygon in between holes.īevel - creating a fillet surface (a rounded corner) is added And it also has functions to assist in the finer processing. Metasequoia has basic polygon editing functions. There are several modes to operate Metasequoia, namely Beginner, Modeling (string), Modeling (icon) and Mapping.Powerful modeling functions This application manages to provide a strong set of features and make them available from a really friendly interface. For those who made some 3D creations using various specialized software solutions and need to work on them without having to install each program again, a utility like Metasequoia can be the right choice. Three-dimensional model design, especially the creation of human or animal-like characters, requires some knowledge in this area and, most importantly, a set of suitable tools for the job. ![]()
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